@startuml
sprite $wind_beaufort_6 [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000230000000000000000
00000000000000000000000000001CFFE500000000000000
00000000000000000000000000007FFFFF20000000000000
00000000000000000000000000001720CF70000000000000
00000000000000000000000000000000AF80000000000000
00006AAAAAAAAAAAAAAAAAAAAAAAAAABFF30000000000000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000000000000
000047777777777777777777777777762000000000000000
000000000000000000000000000000000000000000000000
00008DDDDDDDDDDDDDDDDDDDDB4000000000000000000000
0000EFFFFFFFFFFFFFFFFFFFFFF500000000000000000000
0000255555555555555555555AFE0000016ACCA600000000
00000000000000000000000000FF10005EFFFFFFD1000000
00000000000000000000009B48FF0005FFFFFFFFFB000000
0000000000000000000000DFFFF7002FFFF835FFFF200000
00000000000000000000001AED60009FFF80003444000000
000000000000000000000000000000FFFE4BEDA200000000
000000000000000000000000000004FFFEFFFFFF40000000
000000000000000000000000000008FFFFFEFFFFE0000000
000000000000000000000000000009FFFC102EFFF2000000
00000000000000000000000000000AFFF4000AFFF3000000
000000000000000000000000000008FFF5000DFFF1000000
000000000000000000000000000005FFFD54AFFFD0000000
000000000000000000000000000000DFFFFFFFFF40000000
0000000000000000000000000000003FFFFFFFF700000000
00000000000000000000000000000002AFFFFB3000000000
000000000000000000000000000000000011000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define WEATHER_WIND_BEAUFORT_6(_alias) ENTITY(rectangle,black,wind_beaufort_6,_alias,WEATHER WIND_BEAUFORT_6)
!define WEATHER_WIND_BEAUFORT_6(_alias, _label) ENTITY(rectangle,black,wind_beaufort_6,_label, _alias,WEATHER WIND_BEAUFORT_6)
!define WEATHER_WIND_BEAUFORT_6(_alias, _label, _shape) ENTITY(_shape,black,wind_beaufort_6,_label, _alias,WEATHER WIND_BEAUFORT_6)
!define WEATHER_WIND_BEAUFORT_6(_alias, _label, _shape, _color) ENTITY(_shape,_color,wind_beaufort_6,_label, _alias,WEATHER WIND_BEAUFORT_6)
skinparam folderBackgroundColor<<WEATHER WIND_BEAUFORT_6>> White
@enduml